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Kyle Havrilesko
Kyle Havrilesko
Full Sail Game Instructor and Modeling Lead for JusBetter
Winter Park, United States of America

Summary

I was raised in Orlando, Fl. and joined the Marine Corps right out of high school at age 17. Always an artistic person , I was set out to be an architect. After serving in the Marine Corps Engineering program, I turned to Full Sail for a medium I would enjoy and benefit from. I am a graduate of the Full Sail Computer Animation bachelors program and I interned for the Character Modeling portion of the Finals Department of Full Sail for nearly a year before I was hired as an Instructor for the Fine Arts and ultimately Course Director for Game Art.

Along with my internship, I was also a Character Artist for Mountainwheel Games and Modeler for Burning dog Media. I am now the Modeling Lead/Recruiter for Burning Dog Media/JusBetter Inc. on multiple projects. I hold a few shops on various production websites and freelance when I can.

I am happily married to my wife, Aimee, and I am just as (if not more) dedicated to her as I am to my work.

Skills

Digital Painting3D ModelingCharacter ModelingDigital SculptingTexturingPaintingSculptingCharacter Design

Software proficiency

Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3D-Coat
3D-Coat
xNormal
xNormal
NDO
NDO

Reel

Productions

  • Malu1
    • Video Game
      Origins of Malu: Factions
    • Year
      2016
    • Role
      Modeling Lead
    • Company
      Burning Dog Media

Experience

  • Course Director of Game Art at Full Sail University
    Winter Park, United States of America
    June 2016 - Present

    An Lead instructor for Game Portfolio Creation of Game Art Degree programs at Full Sail University.

  • Modeling Lead at Burning Dog Media
    January 2011 - Present

    Modeling Lead and Recruiter for Burning Dog Media's Origins of Malu project.

  • Studio Artist for Fine Arts at Full Sail University
    Winter Park, United States of America
    April 2012 - June 2016

    An associate instructor of Fine Arts for Computer Animation and Game Art Degree programs at Full Sail University.

  • Corporal/ Combat Engineer/ Heavy Equipment Operator at US Marine Corps
    Twenty-nine Palms, CA, United States of America
    May 2005 - April 2009