I was raised in Orlando, Fl. and joined the Marine Corps right out of high school at age 17. Always an artistic person , I was set out to be an architect. After serving in the Marine Corps Engineering program, I turned to Full Sail for a medium I would enjoy and benefit from. I am a graduate of the Full Sail Computer Animation bachelors program and I interned for the Character Modeling portion of the Finals Department of Full Sail for nearly a year before I was hired as an Instructor for the Fine Arts and ultimately Course Director for Game Art.
Along with my internship, I was also a Character Artist for Mountainwheel Games and Modeler for Burning dog Media. I am now the Modeling Lead/Recruiter for Burning Dog Media/JusBetter Inc. on multiple projects. I hold a few shops on various production websites and freelance when I can.
I am happily married to my wife, Aimee, and I am just as (if not more) dedicated to her as I am to my work.
An Lead instructor for Game Portfolio Creation of Game Art Degree programs at Full Sail University.
Modeling Lead and Recruiter for Burning Dog Media's Origins of Malu project.
An associate instructor of Fine Arts for Computer Animation and Game Art Degree programs at Full Sail University.