As another wonderful creation of the great God (YHWH), I marvel at of the amazing things of this world He has given us and absorb what awesome influence that I can to pour back into the world.
I was raised in Orlando, Marine Corps out of high school at 17, and Artist at 22 via Full Sail. After graduating Full Sail Computer Animation bachelors program, and was hired as an Instructor for the Fine Arts and ultimately Course Director for Game Art.
Along with my work, I was also a Character Artist for Mountainwheel Games and Modeler for Burning dog Media. I am now the Modeling Lead/Recruiter for Burning Dog Media/JusBetter Inc. on multiple projects, Sculpting Consultant for Studio Jefre, and are in development of a Graphic Novel series. I hold a few shops on various production websites and freelance when I can.
I am happily married to my wife, Aimee, and I have two awesome children. I am just as (if not more) dedicated to them as I am to my work and love to do some impressive Cosplay with them often as well.
As the Sculpting Consultant for Studio Jefre, I work with the artist, Jefre Manuel, on visualizing his sculptures in 3D and publishing these models to his clients via Sketchfab. I also work on establishing a firm model structure for 3D printing the sculptures for use as a visual Maquette.
An Lead instructor for Game Portfolio Creation of Game Art Degree programs at Full Sail University.
Modeling Lead and Recruiter for Burning Dog Media's Origins of Malu project.
An associate instructor of Fine Arts for Computer Animation and Game Art Degree programs at Full Sail University.